A weblog born from a need and from personal interests. This focuses on managing dynamics and creative content business with a little twist of technological enthusiasm.
Wednesday, July 08, 2009
Google Chrome OS: A new interesting announcement
It is quite simple system. A Google chrome web browser running on top of Linux kernel and a custom windom manager. Applications are basically implemented in web based techniques and work for all standard browsers on any platform. The OS runs both on ARM and x86 based platforms and makes it possible to use it in multiple different embedded devices as well as on net books.
Google emphasizes that Chrome OS and Android are two different products, as it has been rumored that Android will be used on net books too.
As a happy user of Google Android Dev Phone I feel like the new Chrome OS is something that makes me love net books even more. I'm happy with my Eee PC, but not as happy as with Android and I feel like the OS is making the difference. If Google reaches the same level with Chrome OS as it has reached with Android... I hope so as we need better user experiences at low cost to innovate more effectively in future.
This is also good news for companies like IT Mill, that develops a toolkit for web application development. Go guys!
Monday, February 16, 2009
Now anyone can publish a book
Lulu is an online publishing service, that lets you publish your own books and get some income from it too. Idea is simple and powerful: Upload your text, add some information and let Lulu do the publishing and manufacturing. Afterward you can let Lulu also sell your book or acquire a ISBN number for it and sell it e.g. in Amazon. Brilliant idea!
The best thing in this idea is that it really answers some need. People really want to publish their writings. Usually it is hard, and for most people finding a publisher would be a waste of time. Lulu makes it easy, gives a way to bring yourself out in hardcover format. As Time magazine stated: The person of the year is You. And Lulu brings you available to everyone.
Thursday, June 26, 2008
iPhone 3G
I'm just waiting to see the actual price of that device. The $199 price will of course be connected with some package from operator. The real price for the whole package will be closer to $2000 (or something).
Anyways. Apple did it again. Great phone.
Friday, June 08, 2007
XP 2007 in Como, Italy
Also I'm looking forward to meeting new people all over the world and discuss the cultural differences between different countries and how these differences affect the SW engineering. Who knows what kind of new ideas pops into mind when you're with such people like in agile conferences. Lots of professional people with creative and exploratory mindsets.
Sunday, April 01, 2007
Very nice portal for free software
Powered by ScribeFire.
Tuesday, February 06, 2007
Google presently
Instead I thought of few things why I feel like this is not the perfect solution. At least the first and most important thing is that the software is online. Presentations are given in all kinds of places, and extremely often without any network available. So will there be a feature to dump the presentation into an executable form that can be used offline?
Another thing, coming from the same reason from previous one, is that I usually use Powerpoint mainly during my work trip in train. I also have a tendency to do things at the last second, so I may sit down in a small cafe and write my few thoughts about the customer down on a slide or two. Does this mean that with this Google Presently tool, I have to get connected to Internet through my mobile phone and after that I can write down the few lines?
Well, I'm not sure but this feels like the most trickiest question around the Presently. I love Docs and Spreadsheet, but I feel that I use these in a bit different way, than I would use Presently.
Wednesday, January 10, 2007
Apple iPhone introduced
We'll see how iPhone manages to face the competition at the mobile phone markets. I'm sure it will cut a decent slice, but will it threaten Nokia, Motorola and Sony Ericsson? It will if we believe this article from Times magazines. I guess it won't...
powered by performancing firefox
Tuesday, December 19, 2006
iPhone is here... from LinkSys
Friday, December 08, 2006
Reflections on the fourth case study: Christo and Jean-Claude
This showed that art that breaks barriers may be also good business. The only way to make a living from art is not to paint paintings and sell them. Another thing that this has creative is the activity of the Bank Leu. They get an image boost, additional value to customers and publicity from the relatively unrisky line of credit they give to Christo and Jean-Claude.
This shows clearly that the traditional businesses have a lot to learn and gain from creative industries and creative content business.
Reflections on the third case study: AtomShockwaves
Problem in this case was that Atom Films heavily depended on the income from advertisements. The advertisements markets have been down since the IT bubble and the Atom Films doesn't seem to have very good alternative business models. The Shockwave part seems to have potential. What should be done in order to make the whole company very profitable and maintain the growth?
I guess all of us on the course were thinking about breaking up the company and selling the Atom Films part. I agreed on this, but when coming back to the case for reflections I realised that one short film market has been existing only few years and will start growing rapidly: Mobile multimedia. Nokia has started its own line of products called Multimedia computers. This can be taken as a sign of time, effort and money that is currently put to make multimedia content truly mobile. Could this be one answer for the Atom Films?
Former CEO of Atom Films, Mika Salmi, has already made his own decision and has started his new work as president of Global Digital Media for MTV Networks. This really makes me think that which one is more important: quality content or good business model. An example on working business model with lower quality content is YouTube.
Atom Films was very creative business, but it failed to stay creative and adjust to constantly changing business environment. One creative burst isn't enough to create anything more than a fairly successful product on some niche market.
Reflections on the second case study: Apple iPod
Apple has large challenges ahead as the mobile devices are converging and the markets for plain digital music players are slowly fading away. I still feel that the only way to Apple keep its current pace is to broaden its product portfolio and in order to make this, it needs technology partners. Apple can't afford to do bad or mediocre products, because losing its image as a reliable high tech company with stylish and easy-to-use products would be a serious blow for Apple.
I also mentioned that I don't believe that Apple is yet able to develope a mobile phone. Soon after that there rumours about iPhone got stronger and it seems that Apple is going to introduce the new iPhone in next January. These will be interesting times for Apple. I'm looking forward to see what kind of mobile device Apple is able to deliver and have they done it all by themselves.
As I said in the beginning, this case was a bit harder than the first one. This was because I couldn't locate the creative parts as easily as in the first one and as the case itself wasn't very high quality. Well anyways, in my opinion, the strong image of Apple has been created by cretivity from customers and the marketing.
Reflections on the first case study: Cirque du Soleil
The case study gave me a look about creativity as a merchandise (in form of performances) and as a way to sell the merchandise in a new way. This seemed to broaden my look on creativity and give a practical example on creativity in business.
Finally, I have to say that I was thrilled when I saw that the new Beatles album is used as a soundtrack for the Vegas show of Cirque du Soleil. They seem to continue creating new interesting shows with very entertaining soundtracks.
Tuesday, November 28, 2006
The fourth case study about wrapping artists, Christo and Jean-Claude
The first thing that felt strange in this, was the actions of banks. How could the artists acquire a line of credit for this kind of things? But after I started to think the case more, it seems like the banks were the winners. For example, The Bank Leu, that financed The Gates installation, gave a lot of additional value to its clients and gained a lot of fame in addition to polishing its image.
Well anyways, the artworks look nice and the installations are breathtaking. Some of these can be seen from Christo's and Jean-Claude's website.
Third case study about AtomShockwave
The problem in this case is that after merging of Atom Films and Shockwave and after bursting of IT bubble, the two parts of new merged company are off the balance. The Atom Films' income comes mainly from advertisements and the future of ad business looks pretty dark. The Shockwave part has brighter future and it's easy to come up few attractive business models for it. It seems like the Atom Films is holding back the Shockwave.
So what to do?
Wednesday, November 22, 2006
Apple iPhone is coming
Well, this shows that Apple has started to converge different technologies and products into one single product. I guess the future shows how Apple has done its homework and how successful product it will be able to create...
Saturday, November 11, 2006
Creative way to market through YouTube
To translate the idea: The idea was to add few clips to YouTube and then write on bigger Finnish internet forums something like: "I found accidentally these clips from a new comedy series. Looks pretty good." After a while almost 100 000 people (a lot of people on Finnish scale) had seen those clips. So with this simple idea to use these new tools creatively, the company made a very successful and effective marketing campaign with almost zero budget. Extremely good example on blue ocean thinking, lower costs and better results together.
Individual readings for the course (business, open source and creative commons)
So from these viewpoints I found three different books. First one was from our course instructors, The Creative Economy: How people make money from ideas by John Howkins. This was just the kind of practical book that give a simple examples and explanations on how to start from an idea and make it profitable.
The other two books are about open source and creative commons. The other is written by Lawrence Lessig, who is strongly encouraging people to publish their writings under creative commons licence. He also does as he preaches, so the book, Free culture, is also available for free from the website. The second one is more interesting from my point of view. This is written by Henrik Ingo, who used to work at the same company I'm currently working and also is my friend's brother. He published Avoin Elämä in April 2005 and it's currently also available in English.
So next task is to read a bit and try to find a common ground for these different books and try to learn something new about creativity and how open source helps it and business. Hopefully I'll have time to write something during next week. Maybe I'll start with the creative commons and apply it with my blog...
Second case study about Apple iPod
Well, anyways. I feel like Apple iPod is in trouble. Very much competition and mobile phones with better and better digital music players makes everything hard. The trend is toward higher convergence. Meaning that the iPods as just digital music players will disappear and convergent devices with mobile phones, digital music players, games and Internet connections will take over. At least from my view this seems to be the most logical future view.
Tuesday, October 31, 2006
Case study about Cirque du Soleil
Saturday, October 21, 2006
Creativity and business
As a first task for the "Managing dynamics: creative content business" we have to discuss about John Hartley's introduction to "Creative industries" (2005) book. This introduction gives reader a short view on creative industry itself and the problems emerging from the fuzziness of the industry compared to traditional manufacturing or service industries. It also introduces and explains the various terms used when speaking of creative industries.
The introduction starts with an essential question: “What is creativity?” The first description of creativity that popped to my mind was that it is an ability to create something. However that doesn't seem to match the respect creative person seems to get. In a way I guess all people have ability to create something, even my nephews create a loads of pictures, decorative items etc. I guess one thing that should be remembered from creativity is that it should result in something unique, something that has never been done in that way, and something that is not the most obvious solution.
This leads us to Schumpeter's idea of innovations and new markets:
Invention -> innovation -> imitation
First there is an invention to start with, this is commercialized and turned into an innovation. The product will be successful on its market so there will be many imitations and so a new market has been created out of creativity.
So is creativity an ability to create an invention or an innovation. If the viewpoint is from business side, I guess the innovation would be an outcome of creativity. We're looking for commercial inventions, innovations. Creativity may play its part in thinking up the invention or in using an old invention in a new, innovative way. Creativity in art, as I understand it, is more in the way an artist promotes his works to a broader audience than in the creation of that particular art piece. At least modern art makes me think this way. Well, I just don't understand art.
These success stories of creativity are not as usual as stories about technical breakthrough or technical innovations. These are harder to report, harder to spot than easily specified technical advancements. Still there are many examples, latest was just few days ago when Google bought YouTube with $1.65 billion.
Google bought a company that displays videos uploaded by normal people on the internet. The income for YouTube came from advertisements and in fact it wasn't producing much profit mainly because the constant growth of users and videos required a lot of investments on the computing power and storage capacity of servers. The company was creative. The company relied on customer created content and it was extremely successful in it, even though a large number of videos on the site are copyrighted for someone else. The point is that the technology behind YouTube is not very innovative.
YouTube has also created a new ways to advertise on internet. A Finnish TV channel SubTV advertised its upcoming comedy series by uploading few short clips from it and then spreading a word about them. The most popular one of these clips has been watched for 128 095 times in one month. Public TV channel Yle has taken a completely different approach to YouTube, even going as far as suing the people that uploaded small clips of their copyrighted work to YouTube. So the broadcaster would be suing its own customers.
Well anyways, creativity, an ability to see differently, do things differently, and think differently, "is now the decisive source of competitive advantage" according to Richard Florida (The Rise of the Creative Class, 2002) that was quoted by Hartley in his introduction. I must agree that. There is a global market for new kinds of services and products available through internet for anyone creative and active. The business model could start evolving from just starting a weblog and publishing ads on it. Now all I need is to get few thousand visitors to make the advertisers happy and to make some income from writing about my readings, courses and thoughts...